"Lancer: Enhanced Combat" Release


FEATURES

  • 20 Sitreps (5 remixed from the Lancer Core Rulebook, 15 entirely new ones.)
  • 20 "Bonus Objectives" (Additional smaller tasks played in addition to the sitrep.  (They give GMs a great way to hand out both narrative and mechanical bonuses depending on their outcome)
  • 20 Unique environmental effects to represent various places in the galaxy. From sandy wastes clogging up a mech's servos to giant tentacled monstrosities grasping at unsuspecting victims from crevasses.
  • 10 Liquids. Ever wanted to perform mech combat while knee deep in industrial sludge? Gasoline? Now you can!
  • 17 New NPCs. 3 specific to new sitreps, 4 specific to Bonus Objectives and 10 for general use!
  • 100 Reserves, powerful 1/mission abilities you can hand to your players on a case by case basis. (Perhaps as a reward for a successfully completed Bonus Objective?)
  • 4 Variant frames for players to use! 
    • IPS-N Bligh (Kidd Variant) A sturdy drone controller that supports its allies while the "SWABBER" Drones it controls engage the enemy.
    • SSC  Oleander (Death's Head Variant) This precision marksman frame is the cutting edge of SSC technology, able to dynamically modify its ranged weapon in order to optimally approach any combat situation.
    • HORUS Salamander (Kobold Variant) The Salamander is the natural evolution of the Kobold. Capable of deploying specialized "Slag Bombs" it is able to quickly turn the battlefield into a volatiles mine field.
    • HA Habsburg (Saladin Variant)   The Habsburg is the Saladin's predecessor and almost as old as the Ghengis Mk1 "Worldkiller". Relying on its outdated but still effective "Eisen Shield" to keep both itself and its allies safe.

Get Lancer: Enhanced Combat

Buy Now$15.00 USD or more

Leave a comment

Log in with itch.io to leave a comment.